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insaneintherainmusic Bio:

I grew up in Bellevue, WA, and I really enjoyed playing video games as a kid. I used to play Super Mario World every day before school, and I have distinct memories of playing countless time trials in Wave Race 64. An upright piano was brought to our house around the time when I was in second grade (probably about 8 or 9 years old), and I taught myself how to play it using the various method books in the piano bench. It was a slow start, but that was where music first entered my life.

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Sometime after I started teaching myself piano, I remember watching a Video Games Live concert on an old TV in my family room in my parent's house. I don't remember saying this, but my mom swears that she remembers me saying something along the lines of "That's what I want to do" after the concert finished. This was the first time that fusing the worlds of video games and music had ever crossed my mind!

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In middle school, I would often go to the library during lunchtime, download MIDI files, and open them in Sibelius 6, just to see the actual music notation behind my favorite video game tunes. There was one time where I downloaded Lance's Battle theme from Pokémon GSC, and played all the parts one by one into my old CASIO piano just so I could hear the theme played whenever I wanted. I was a pretty nerdy kid.

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After a brief period of posting poorly-made 3D animation tutorials on YouTube (which you can find here if you are so inclined,) I started the insaneintherainmusic channel. This was around September 2012, coincidentally right when I was starting to play tenor sax in my high school jazz band. I had played bari for a period of time in my middle school jazz band, but this was my first time ever playing tenor sax. I started to post piano covers to my YouTube channel, and eventually started to incorporate more saxophone into my videos.

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In the summer of 2013, I launched a charity event called the Summer of Covers, in which I covered a video game song every single day for the entire summer of 2013, while raising money for Child's Play Charity. I was pretty happy once we hit our goal of $1,000 in August! Most of the videos that I made in the Summer of Covers are still on my channel, even though they're not the best quality.

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Following the Summer of Covers, I began to experiment with fusing my knowledge of jazz music with the video game covers that I had been playing before. Slowly but surely, I began to grow into my current niche on YouTube, jazz covers of video game music. From there, I started to post more consistently on YouTube, my quality continued to improve, and I strove to make each cover better than the rest.

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Other notable events include the various Multiplayer charity albums (2014 - 2016,) the release of Back to Your Littleroots (my Hoenn jazz tribute album, 2014,) the release of Weebop (a collaborative jazz album with Sab Irene including music from various anime & video games, 2015,) the release of Precipitation (a live video game jazz album, 2016,) and of course Live at Grillby's (my Undertale jazz cover album, 2016). 

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